MILO THATCH
lvl
61
7
Maxed
7
MILO THATCH
Power: 795
HERO; OFFENSE; OCEANIC; ATLANTIS: THE LOST EMPIRE; ADVENTURER; TECH
Offense:
1,530
1,530
Defense:
359
359
Health:
18,222
18,222
Recovery:
977
977
Crit Chance:
13.00%
13.00%
Crit Power:
150.00%
150.00%
Speed:
123
123
Potency:
10.00%
10.00%
Tenacity:
5.00%
5.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
BOILER BONK
Deal up to 1,807 damage to target opponent. 60% chance to call Kida or an 'Adventurer' teammate to assist.
LVL 2
SPECIAL
ATLANTEAN HEALING
Perform the following to target teammate:
Restore 977 Health, increased by 733 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 147 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
Restore 977 Health, increased by 733 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 147 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
LVL 3
SPECIAL
MARTAG BARRAGE
Deal up to 2,391 damage to all opponents. Deal 30% bonus damage per [CHARGED]. Consume all [CHARGED].
If target has more than 80% Health, deals 150% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
If target has more than 80% Health, deals 150% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
LVL 1
PASSIVE
SHEPHERD'S JOURNAL
When Milo uses an ability, gain 1 [CHARGED], up to a max of 4.
On teammates' Turn Start, 15% chance to perform the following on that teammate, increased by 10% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns.
On teammates' Turn Start, 15% chance to perform the following on that teammate, increased by 10% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns.
LVL 2
LEADER
DISCOVERY! TEAMWORK! ADVENTURE!
In Club Expedition, all teammates gain:
15% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
On Battle Start, all teammates gain:
[CONTINUOUS HEALING] restoring 1,466 Health, increased by 733 if teammate is Kida or an 'Adventurer', for 2 turns.
15% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
On Battle Start, all teammates gain:
[CONTINUOUS HEALING] restoring 1,466 Health, increased by 733 if teammate is Kida or an 'Adventurer', for 2 turns.
Full Gear List
2,784,000
720
540
1,400
180
270
225
265
190
100
120
120
120
720
600
1,320
495
495
315
315
120
420
360
840
250
300
200
150
130
20
20
20
20
800,000
240
180
800
180
110
145
145
70
100
80
80
40
Gear Tier 9
815,000
240
180
300
360
300
720
80
60
270
225
60
135
40
40
180
120
40
40
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
250
300
80
60
225
270
200
60
40
180
150
40
135
130
20
20
20
20